What Do You Need To Play?

5 October 2010
Posted in by www.sagesguild.com at 7:46 pm

Rulebooks:The Player’s Handbook: Contains the rules for creating characters, along with lists of spells and equipment. All players.The Dungeon Master’s Guide: Contains advice and rules for running a game. Dungeon Masters only.The Monster Manual: Contains statistics on the monsters of each game. Dungeon Masters only.Equipment:DiceA number of dice are required, specifically 20-sided (d20).Character Sheet: Used to record the statistics and skills of a character, along with any biographical information the player may choose to provide.Optional:Miniature Figures: Combat in D&D, unlike in wargaming, does not require miniatures. However, some players use them for representative purposes, and new rules sets assume that many players will make use of them.Modules: If a Dungeon Master doesn’t want to develop an adventure on his own, he can refer to a pre-made module, which includes a story, characters, and goals.Campaign Settings: These are used to create new sets of rules for a certain imaginary world. The Dungeon Master can then create individualized adventures using these rules.

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